\n \n \n `;\n treasuresContainer.appendChild(treasureCard);\n });\n}\n\n// Initial Data\naddLocation('Amazon Rainforest', 'Lush jungle with ancient artifacts');\naddLocation('Himalayan Peaks', 'Frozen relics of lost civilizations');\naddLocation('Sahara Desert', 'Buried treasures beneath the sands');\n\naddTreasure(locations[0].id, 'Emerald Amulet', 'Ancient Mayan artifact', 120000, 'Legendary');\naddTreasure(locations[1].id, 'Greek Amphora', '4th century BC pottery', 85000, 'Rare');\naddTreasure(locations[2].id, 'Easter Island Statue', 'Miniature Moai replica', 45000, 'Uncommon');\n\n// Initialize UI\nupdateUI();\n---end---"
+ },
+ "logprobs": null,
+ "finish_reason": "stop"
+ }
+ ],
+ "usage": {
+ "prompt_tokens": 1179,
+ "completion_tokens": 2166,
+ "total_tokens": 3345,
+ "prompt_tokens_details": {
+ "cached_tokens": 0
+ },
+ "prompt_cache_hit_tokens": 0,
+ "prompt_cache_miss_tokens": 1179
+ },
+ "system_fingerprint": "fp_3a5770e1b4"
+ }
readme.scroll
Changed around line 1
+ # treasurehunters.scroll.pub
+
+ Prompt: website
+ Agent: deepseek
+ Model: deepseek-chat
+
+ ## User prompt
+ Treasure Hunter's JournalA simple CRUD-based game where you explore locations to find hidden treasures.Add new locations to explore.Record new treasures found at each location.View a list of all explored locations.See details about each treasure found.Modify the details of a treasure.Update the status of a location.Remove a location from your journal.Delete a treasure entry if it was misidentified or lost.ExplorationEach location has a brief description and a list of treasures.TreasureDetailsEach treasure has a name, description, value, and rarity level.UserInterfaceA simple text-based or graphical interface for interaction.DataStructureUse a dictionary or list to store locations and treasures.FunctionsCreate functions for each CRUD operation.UserInterfaceImplement a command-line or graphical interface.GameLoopAllow the player to choose actions from a menu.
+
+ ## System prompt
+ You are an expert web developer. Create a website based on this request: "Treasure Hunter's JournalA simple CRUD-based game where you explore locations to find hidden treasures.Add new locations to explore.Record new treasures found at each location.View a list of all explored locations.See details about each treasure found.Modify the details of a treasure.Update the status of a location.Remove a location from your journal.Delete a treasure entry if it was misidentified or lost.ExplorationEach location has a brief description and a list of treasures.TreasureDetailsEach treasure has a name, description, value, and rarity level.UserInterfaceA simple text-based or graphical interface for interaction.DataStructureUse a dictionary or list to store locations and treasures.FunctionsCreate functions for each CRUD operation.UserInterfaceImplement a command-line or graphical interface.GameLoopAllow the player to choose actions from a menu."
+
+ Requirements:
+ - Use only Scroll, CSS, and JavaScript (NO frameworks, NO external dependencies)
+ - Create clean, semantic HTML5
+ - Make it mobile-responsive
+ - Follow modern best practices and accessibility guidelines
+ - Keep it simple but professional
+ - Use only relative links and no external resources
+ - Do not put a copyright symbol or all rights reserved in the footer.
+ - Make it beautiful. Dazzling. Advanced used of CSS.
+
+ As a refresher, for doing the html body, Scroll is a whitespace based language that uses a single indented space to mark a line (aka particle) as a subparticle of a parent line.
+
+ For example:
+
+ header
+ class hero
+ nav
+ div Scroll
+ class logo
+ div
+ class nav-links
+ a Features
+ href #features
+ a Examples
+ href #examples
+ a Edit
+ href edit.html
+ a GitHub
+ class cta-button
+ href https://github.com/breck7/scroll
+ div
+ class hero-content
+ h1 Write Better with Scroll
+ p The extendible markup language that makes source beautiful and compiles to anything
+ a Get Started
+ class primary-button
+ href https://hub.scroll.pub/
+ main
+ section
+ id features
+ class features
+ h2 Why Scroll?
+ div
+ class feature-grid
+ div
+ class feature-card
+ div ⚡
+ class feature-icon
+ h3 Simple Syntax
+ p Like Markdown, but more powerful. No parentheses needed.
+ div
+ class feature-card
+ div 🧩
+ class feature-icon
+ h3 Extendible
+ p Build your own custom parsers.
+ div
+ class feature-card
+ div 🎨
+ class feature-icon
+ h3 Beautiful Output
+ p Create stunning documents with minimal effort.
+ div
+ class feature-card
+ div 🚀
+ class feature-icon
+ h3 Fast & Light
+ p Built on the efficient PPS Stack.
+ section
+ id examples
+ class code-demo
+ h2 See It In Action
+ div
+ class code-container
+ pre
+ class code-example
+ div
+ class code-output
+ footer
+ div
+ class footer-content
+ div
+ class footer-links
+ a Documentation
+ href https://scroll.pub/tutorial.html
+ a Community
+ href https://www.reddit.com/r/WorldWideScroll/
+ a Blog
+ href https://scroll.pub/blog
+ p Started by Breck Yunits. Evolved by a community.
+ https://twitter.com/breckyunits Breck Yunits
+ https://github.com/breck7/scroll/graphs/contributors community
+
+
+ First suggest a short, memorable domain name ending in scroll.pub that represents this website. Then provide the website files. Use this exact format:
+
+ ---domain---
+ (domainscroll.pub here)
+ ---index.scroll---
+ buildHtml
+ baseUrl https://(domainscroll.pub here)
+ metaTags
+ editButton /edit.html
+ title (Title here)
+ style.css
+
+ (body content here. no blank lines please.)
+
+ script.js
+ ---style.css---
+ (CSS content here)
+ ---script.js---
+ (JavaScript content here)
+ ---end---
script.js
Changed around line 1
+ // Initialize empty data structures
+ let locations = [];
+ let treasures = [];
+
+ // CRUD Functions
+ function addLocation(name, description) {
+ const newLocation = {
+ id: Date.now(),
+ name,
+ description,
+ status: 'unexplored',
+ treasures: []
+ };
+ locations.push(newLocation);
+ updateUI();
+ }
+
+ function addTreasure(locationId, name, description, value, rarity) {